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【分享】1.30 QA

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今天由于种种原因,情报组又只剩我一个半夜没睡觉的了。


IP属地:江苏1楼2015-01-30 05:21回复
    - arty branches in HD will not come soon
    - 火炮也要HD?等等吧


    IP属地:江苏3楼2015-01-30 05:22
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      2025-07-02 14:15:36
      广告
      - IS-4 will get a new HD model, different than the one shown in the early “Havok” video
      - -4会有一个新的HD模型,跟之前havok视频里的那个不一样


      IP属地:江苏4楼2015-01-30 05:22
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        - 9.7 will bring a large pack of HD models
        - 9.7:一大波HD模型袭来


        IP属地:江苏5楼2015-01-30 05:22
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          - ramming mechanism will be changed (fixed) soon
          - 碰撞机制很快会被修改


          IP属地:江苏6楼2015-01-30 05:22
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            - it’s “completely possible” to convert the Bugworld engine to support multiple cores, WG is working on that now
            - 很有可能让bugworld(bigworld)引擎支持多核,WG正在做


            IP属地:江苏7楼2015-01-30 05:22
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              - multicore support is already in the game, now WG is working on its extension
              - 多核支持已经准备就绪,WG正在做一些相关拓展内容


              IP属地:江苏8楼2015-01-30 05:22
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                然后是关于两张地图的改动。
                Westfield:
                维斯特菲尔德

                1) the town was extended, allowing to take cover from flanking fire on the plateau
                城镇范围拓展(城市化),有更多掩体阻碍侧翼火力。
                2) the hill was reworked to be more symmetrical not to give any side timing advantage
                山会变得对称,两边都不会有就位时间上的优势。
                3) the landscape on the respawns was raised for players not to lose so much time trying to climb the hills
                地面抬高,减少玩家爬山的时间。
                4) reworked the zone landscape, now it is safer to move through it
                外线重做,让玩家更安全的穿越这块区域。
                5) added cover to these spots, allowing you to safely approach on this flank
                提供更多掩体,让你在此更安全。
                6) this zone became accessible to tanks, symmetrically to the southern base
                这块区域坦克将可以通行,与南部的出生点对称。


                IP属地:江苏10楼2015-01-30 05:24
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                  2025-07-02 14:09:36
                  广告
                  Highway:
                  高速公路

                  1) changed the height levels and the shape of the landscape, allowing the players to pass through these zones to perform flanking maneuvers
                  改变地面高度和形状,允许玩家在此穿插。
                  2) removed the small hill, that allowed the southern base players to control a large part of the battlefield
                  删除小山,让南部出生点的玩家可以控制很大一块的战场(每次百7在这卖头很爽啊)
                  3) removed the forest
                  移除森林。
                  4) added forest for base symmetry and to make spotting the entire lower base team harder
                  为了对称加了块树林,让下路基地出生的队伍更艰难(何必要拆穿)
                  5) the highway was moved to the center of the map to make the map more symmetrical
                  高速公路移到地图中间,这样更对称了!(毛子是处女座的吧?)


                  IP属地:江苏11楼2015-01-30 05:24
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                    之后是关于windows 10运行WOT的表现(我懂你们大部分还是在用XP,WIN7,所以看看就好了。)
                    to be brief: player Skyfoks actually tested, what Windows 10 will do with the same map (replay) on his laptop. The configuration is: i5-3210M, GT650M and 8GB RAM.
                    配置: i5-3210M, GT650M and 8GB RAM(三千预算进卡吧)
                    His settings (maximum texture quality and render distance, low landscape quality, high tree quality, everything else on minimum):
                    他的具体设置如下。

                    Average FPS: Win8.1 – 71,66667, Win10 – 74,69697
                    平均FPS:Win8.1 – 71,66667, Win10 – 74,69697(WIN10略好点)

                    Naturally, the results depend on your PC configuration, but apprently there’s no reason to be scared of allegedly abysmal performance of WoT under Windows 10.
                    具体情况还是取决每个人小霸王的配置,但至少不用担心在WIN10上玩不转了。


                    IP属地:江苏12楼2015-01-30 05:25
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                      之后是两个“新”金币车的相关数据与图片。(反正二雷都已经卖了,也没啥好好奇的,看看好了)
                      AMX CDC的:



                      STA-2的:




                      IP属地:江苏13楼2015-01-30 05:25
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                        最后召唤映雨君@EnglishWorld1


                        IP属地:江苏14楼2015-01-30 05:26
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                          翻辛~


                          IP属地:山西来自Android客户端16楼2015-01-30 07:10
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                            翻辛


                            IP属地:陕西来自iPhone客户端17楼2015-01-30 07:29
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