Hotfix 116129 - 11/07/2014
116129
Bug Fixes
· Fixed bug where some actions would stop responding tomouse clicks
· Fixed rare crash with Deerclops
· Reduce CPU overhead with ping requests
Hotfix 116842 - 11/17/2014
116842
Changes
· Feeding is now fully supported on clients
· Feeding on PVP-disabled servers is restricted tonon-harmful foods (health and sanity)
· Optimized network serialization and deserialization
· Reduced number of network packets being sent as well asoverhead per packet
· Add meteor spawners (burnt mark icon: density in theworld of meteor showers) and meteor showers (meteor icon: frequency of actualshowers) to the world gen customization options
· Meteors of different sizes now do different amounts ofwork to entities near impact point
· Clients can now interrupt their emote animations bymoving or performing another action
· Disabled Steam Cloud because it caused the game not tosave properly. This may cause your saved worlds to become invisible(*).
Bug Fixes
· Correct actions are now shown on mouseovers for clients
· Fixed bug where spawn point may change when a server isresumed (requires generating a new world)
· Fixed item dupe bug when disconnecting with an item onyour cursor
· Fixed bug where sometimes not all items in your inventorydrop upon death
· Fixed McTusk and hunting party duplication issue
· Fixed assert with members of hunting party going to sleepat unanticipated moments.
· Fixed a number of stale component references that wouldultimately lead to asserts.
· Fixed some badge avatars for ghosts not adhering tonaming conventions.
· Fixed a case that causes clients to sometimes get stuckin desync
· Fixed bug where lightning can hit WX-78 even whenlightning rods are around
(*) If you lost your world progress as aresult of disabling the Steam cloud, the following might help you restore it.
Please be aware that you'll loseanything you started after the update if you use this recovery method.
Also note that this method may fail -you might want to back-up the save directory (Documents/Klei/DoNotStarveTogether)beforehand.
The progress data can be restored bycopying the cloud files to the local save directory.
- The cloud save should be stored(assuming you installed it in the default location) here:
C:\Program Files (x86)\Steam\userdata
- In there is (hopefully one) directorywith a long number (your steam ID)
- In there again will be a directory"322330".
- and finally in that location should bea "remote" folder.
If you copy all the files inside theremote folder (including subdirectories) to your local save folder(Documents\Klei\DoNotStarveTogether\save) you should hopefully be at the pointyou were at before the update.
Hotfix 117414 &117660 - 11/21/2014
117660
Changes
· Renamed “Ban List” to “Manage Bans”
Bug Fixes
· Fixed physics bug when jumping out of wormholes
· Fixed slow camera shake from distant meteor showers
· Fixed various traps to not assert on dedicated serversand to act on the correct player on non dedicated servers.
117414
Changes
· Client movement prediction for player ghosts
· Clients now have support for camera shakes
· Improve meteor shower tuning (less stuff will accrue overtime, which will reduce performance issues)
· Add support for mod chars in playerbadge andtargetindicator
· Optimized network packet size
· Player bans are now persistent rather than being clearedon shutdown. They can be managed through a new screen accessible from theserver hosting screen, or by editing blocklist.txt (in the save folder)directly.
Bug Fixes
· Fix bug where players will not stop sliding if they wererevived while moving
· Fix bug where clients may rubberband if the pausemenu, map, or chat bar is opened while the player is moving
· Fix missing name on some boulders spawned by meteors
· Fix server listing refresh button not greying outproperly
· Fix assert when trying to spawn pengulls after a playerleft