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屏幕校正
BY :佐手の天下
代码复制到 -3或者-2里面
=================================================================================
[State 0, Helper]
type = Helper
triggerall = StateNo =[180,189] 只在180到189的st有效
trigger1 = NumHelper(13)=0 不能有重复的he出现
helpertype = normal
name = "屏幕校正"
ID = 13
stateno = 777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 0
supermovetime = 0
pausemovetime = 0
[State 0, Helper]
type = Helper
triggerall = StateNo =[180,189] 只在180到189的st有效
trigger1 = NumHelper(12)=0 不能有重复的he出现
helpertype = normal
name = "屏幕校正"
ID = 12
stateno = 888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 0
supermovetime = 0
pausemovetime = 0
=================================================================================
下面代码复制到系统里面
[Statedef 777]
type = S
movetype = A
physics = S
juggle = 0
poweradd= 0
velset = 0,0
ctrl = 0
anim = 999
[State 0, lockCamera1]
type = ScreenBound
trigger1 = 1
value = 0
movecamera = 5,0 屏幕x移动5方向
[state 2901,1]
type = nothitby
trigger1 = 1
value = SCA
time = -1
[state a]
type = velset
trigger1 = 1
x = 5 屏幕x移动5方向
[State 1000, 0]
type = PlayerPush
trigger1 = 1
value = 0
[state a]
type = destroyself
trigger1 = root,stateno != [180,189]
[Statedef 888]
type = S
movetype = A
physics = S
juggle = 0
poweradd= 0
velset = 0,0
ctrl = 0
anim = 999 air见最底下
[State 0, lockCamera1]
type = ScreenBound
trigger1 = 1
value = 0
movecamera = -5,0 屏幕x移动-5方向
[state 2901,1]
type = nothitby
trigger1 = 1
value = SCA
time = -1
[state a]
type = velset
trigger1 = 1
x = -5 屏幕x移动-5方向
[State 1000, 0]
type = PlayerPush
trigger1 = 1
value = 0
[state a]
type = destroyself
trigger1 = root,stateno != [180,189]
下列air复制到人物里
;
[Begin Action 999]
-1,0, 0,0, 1,
屏幕校正
BY :佐手の天下
代码复制到 -3或者-2里面
=================================================================================
[State 0, Helper]
type = Helper
triggerall = StateNo =[180,189] 只在180到189的st有效
trigger1 = NumHelper(13)=0 不能有重复的he出现
helpertype = normal
name = "屏幕校正"
ID = 13
stateno = 777
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 0
supermovetime = 0
pausemovetime = 0
[State 0, Helper]
type = Helper
triggerall = StateNo =[180,189] 只在180到189的st有效
trigger1 = NumHelper(12)=0 不能有重复的he出现
helpertype = normal
name = "屏幕校正"
ID = 12
stateno = 888
pos = 0,0
postype = p1
facing = 1
keyctrl = 0
ownpal = 0
supermovetime = 0
pausemovetime = 0
=================================================================================
下面代码复制到系统里面
[Statedef 777]
type = S
movetype = A
physics = S
juggle = 0
poweradd= 0
velset = 0,0
ctrl = 0
anim = 999
[State 0, lockCamera1]
type = ScreenBound
trigger1 = 1
value = 0
movecamera = 5,0 屏幕x移动5方向
[state 2901,1]
type = nothitby
trigger1 = 1
value = SCA
time = -1
[state a]
type = velset
trigger1 = 1
x = 5 屏幕x移动5方向
[State 1000, 0]
type = PlayerPush
trigger1 = 1
value = 0
[state a]
type = destroyself
trigger1 = root,stateno != [180,189]
[Statedef 888]
type = S
movetype = A
physics = S
juggle = 0
poweradd= 0
velset = 0,0
ctrl = 0
anim = 999 air见最底下
[State 0, lockCamera1]
type = ScreenBound
trigger1 = 1
value = 0
movecamera = -5,0 屏幕x移动-5方向
[state 2901,1]
type = nothitby
trigger1 = 1
value = SCA
time = -1
[state a]
type = velset
trigger1 = 1
x = -5 屏幕x移动-5方向
[State 1000, 0]
type = PlayerPush
trigger1 = 1
value = 0
[state a]
type = destroyself
trigger1 = root,stateno != [180,189]
下列air复制到人物里
;
[Begin Action 999]
-1,0, 0,0, 1,