#ifndef _HELPLAYER_H
#define _HELPLAYER_H
#include "cocos2d.h"
USING_NS_CC;
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
using namespace ui;
using namespace cocostudio;
class HelpLayer : public Layer
{
public:
virtual bool init();
CREATE_FUNC(HelpLayer);
static Scene *createScene();
};
#endif
#define _HELPLAYER_H
#include "cocos2d.h"
USING_NS_CC;
#include "cocostudio/CocoStudio.h"
#include "ui/CocosGUI.h"
using namespace ui;
using namespace cocostudio;
class HelpLayer : public Layer
{
public:
virtual bool init();
CREATE_FUNC(HelpLayer);
static Scene *createScene();
};
#endif