进游戏给这提示 .......应该不是显卡问题 新手任务可以就 渣显卡 @Bel25zhu
渣渣显卡见笑了
如下
No Label
OS: No OS
CPU: Unknown processor @ 2995 MHz with 2046MB RAM
Video: NVIDIA GeForce 7300 LE (774)
General protection fault!
History: UCanvas::execKFXWrapStrToArray <- Text(消灭你看见的每个敌人),Width(512.000000),EOL(|), FontMats(0) <- UObject::CallFunction <- UObject::execFinalFunction <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.DrawClewMessage : 0230) <- UObject::execContext <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.DrawClewMessage : 0230) <- UObject::ProcessInternal <- UObject::CallFunction <- UObject::execVirtualFunction <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.DrawGameHud : 04C1) <- UObject::ProcessInternal <- UObject::CallFunction <- UObject::execVirtualFunction <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.PostRender : 0165) <- UObject::ProcessInternal <- UObject::ProcessEvent <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD, Function KFXGame.KFXHUD.PostRender) <- AActor::ProcessEvent <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level 无标题 <- UpdateWorld <- MainLoop
渣渣显卡见笑了
如下
No Label
OS: No OS
CPU: Unknown processor @ 2995 MHz with 2046MB RAM
Video: NVIDIA GeForce 7300 LE (774)
General protection fault!
History: UCanvas::execKFXWrapStrToArray <- Text(消灭你看见的每个敌人),Width(512.000000),EOL(|), FontMats(0) <- UObject::CallFunction <- UObject::execFinalFunction <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.DrawClewMessage : 0230) <- UObject::execContext <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.DrawClewMessage : 0230) <- UObject::ProcessInternal <- UObject::CallFunction <- UObject::execVirtualFunction <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.DrawGameHud : 04C1) <- UObject::ProcessInternal <- UObject::CallFunction <- UObject::execVirtualFunction <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD @ Function KFXGame.KFXHUD.PostRender : 0165) <- UObject::ProcessInternal <- UObject::ProcessEvent <- (KFXAIMeleeHUD xuedi.KFXAIMeleeHUD, Function KFXGame.KFXHUD.PostRender) <- AActor::ProcessEvent <- FPlayerSceneNode::Render <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- Level 无标题 <- UpdateWorld <- MainLoop
