一、论间隙装甲 - not all tanks will get optional spaced armor (SS: as a hull upgrade or a module, not sure), only those that had them in real life, that doesn’t however mean they had to have them fitted in a factory (apparently, vehicles that were field conversions in real life have a chance of appearing too), paper vehicles will get additional optional spaced armor only if necessary SS表示间隙装甲可能会以升级车体或独立模组的形式出现。并不是所有的坦克都会得到间隙装甲,只有在现实中有过间隙装甲的车辆会得到它(不管间隙装甲是在生产时就被安装还是在战场上临时加装),而图纸车只在必要时才会得到可选的间隙装甲。 I
- regarding the spaced armor being ripped off by shell impacts: it doesn’t concern only Havoc, it concerns also the game mechanism in general 间隙装甲被炮弹打下来的效果不仅与Havoc引擎有关,也与游戏机制有关。 <?xml:namespace prefix="o" ns="urn:schemas-microsoft-com:office:office"> </?xml:namespace>I
- a special visibility check (whether you are visible or not) takes place when the tank stops and when it starts moving. 在坦克短停后重新开始行驶时会有一个特殊的视野检定(就是判定你的车可不可见)发生。
三、其他内容 - installing a wet ammo rack apparently doesn’t increase your ramming damage (SS: it’s not as stupid question as it sounds: wet ammo rack has a certain weight, that adds to the mass of the vehicle, increasing the damage done by the vehicle based on its weight by cca 1 percent, however, this increased mass also causes the vehicle to go slower, so all in all it’s the same) 给车辆装水套不会提升其撞击伤害。(SS:这个问题并不蠢。水套有一定重量,而这个重量加到车体的总重量上之后会提升车辆在同等速度下的撞击伤害值;但是,根据楼主始终考不上90分的高中物理,车体变重时,其速度也有所下降,因为车体撞击时所产生的总能量与车体的速度和重量都有关,所以其实上不会有额外的能量产生,也就没有对对方车体的额外伤害。) (饶了我吧!我真心不会做力学题啊!力的分析都做不来啊!老师你饶了我吧!) I
- when a bunch of allied tanks hit the enemy tank at the same time, the damage “adds” and only one amount of hitpoints gets deducted (SS: as in, one tank hits for 150 and the other for 140 at the same time – both see that the enemy vehicle loses 290 hitpoints), it is possible to separate it, but it won’t be done in order not to spam the player with too much info 当一堆坦克同时击中一辆坦克时,对被击中的车而言,所有的伤害会相加,只从耐久度中扣除一个最终结果。(举个栗子,李雷的车打出了150点的伤害,韩梅梅的车同时打出了140点的伤害,他俩会同时看到贝塔的车掉了290点血。)WG有技术单独显示每辆车造成的伤害,但为了避免玩家们因信息量过大而倒下才没有这么做。 (我们的游戏很体贴。) I
- apparently, more vehicle info (like the exact type of enemy vehicle) won’t be added to minimap, according to SerB the minimap would be unreadable that way (SerB states this won’t be implemented even as optional, because instead of implementing it the developers prefer to implement stuff useful to casual players) 小地图上不会有更多的车辆信息(比如敌方的确切车型)。根据神大人的解释,如果那样做,小地图就没法读了;同时,他还指出,即使把这个东西做成可选项目也不行,因为比起做这种东西开发成员更愿意引入对休闲玩家有用的系统。 (我们的游戏很体贴,能不能把中文输入的问题再弄一下?)I
- visual camo works only on maps of that respective type (summer camo on summer maps etc.) – however: it is NOT true that if you buy only one (for example only summer camo), it will not work at all (there was such a rumor) - 涂装只在相符合的地图上才能发挥作用。(比如沙漠涂装就只能在沙漠图中发挥作用。)然而,只买一个涂装完全不会起任何作用的谣言是不可信的! - (你们不要上那些坏人的当!乖乖把钱掏出来买涂装吧!)I