例子:伐木小屋
<job id="JOB_WOODCUTTER_WORK">
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::GO_TO_TARGET</task>
<x>9</x>
<y>9</y>
<duration>-1</duration>
<dir>-1</dir>
<useWork>false</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_CUT_TREE</jobPart>
<task>CEntityTask::WORK_ON_ENTITY</task>
<x>1</x>
<y>1</y>
<duration>35</duration>
<dir>4</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::GO_VIRTUAL</task>
<x>1</x>
<y>0</y>
<duration>-1</duration>
<dir>5</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_CUT_TREE</jobPart>
<task>CEntityTask::WORK_ON_ENTITY_VIRTUAL</task>
<x>1</x>
<y>0</y>
<duration>33</duration>
<dir>4</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::GO_VIRTUAL</task>
<x>1</x>
<y>-2</y>
<duration>-1</duration>
<dir>5</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_CUT_TREE</jobPart>
<task>CEntityTask::WORK_ON_ENTITY_VIRTUAL</task>
<x>1</x>
<y>-2</y>
<duration>22</duration>
<dir>4</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::GO_VIRTUAL</task>
<x>-1</x>
<y>-4</y>
<duration>-1</duration>
<dir>4</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_CUT_TREE</jobPart>
<task>CEntityTask::WORK_ON_ENTITY_VIRTUAL</task>
<x>-1</x>
<y>-4</y>
<duration>10</duration>
<dir>1</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::GO_VIRTUAL</task>
<x>-1</x>
<y>-2</y>
<duration>-1</duration>
<dir>2</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_PICKUP_LOG</jobPart>
<task>CEntityTask::RESOURCE_GATHERING_VIRTUAL</task>
<x>-1</x>
<y>-2</y>
<duration>0</duration>
<dir>1</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
<entity>GOOD_LOG</entity>
</node>
<node>
<jobPart>WC_WALK_LOG</jobPart>
<task>CEntityTask::GO_VIRTUAL</task>
<x>1</x>
<y>0</y>
<duration>-1</duration>
<dir>1</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK_LOG</jobPart>
<task>CEntityTask::GO_VIRTUAL</task>
<x>1</x>
<y>1</y>
<duration>-1</duration>
<dir>2</dir>
<useWork>true</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK_LOG</jobPart>
<task>CEntityTask::GO_TO_DESTINATION_PILE</task>
<x>5</x>
<y>3</y>
<duration>-1</duration>
<dir>-1</dir>
<useWork>false</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_PICKUP_LOG</jobPart>
<task>CEntityTask::PUT_GOOD</task>
<x>5</x>
<y>3</y>
<duration>0</duration>
<dir>-1</dir>
<useWork>false</useWork>
<forward>0</forward>
<visible>1</visible>
<entity>GOOD_LOG</entity>
</node>
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::GO_HOME</task>
<x>1</x>
<y>2</y>
<duration>-1</duration>
<dir>-1</dir>
<useWork>false</useWork>
<forward>1</forward>
<visible>1</visible>
</node>
<node>
<jobPart>WC_WALK</jobPart>
<task>CEntityTask::CHECKIN</task>
<x>1</x>
<y>2</y>
<duration>0</duration>
<dir>1</dir>
<useWork>false</useWork>
<forward>1</forward>
<visible>0</visible>
</node>
</job>