post by Agrajag
Sat Apr 06, 2013 3:42 am
One new PA per weapon (no names yet), no sign of new techs. Katana/compound bow have their PA stats in now, I can rip those at some point (also apparently their icons are on the window texture now?).
New monsters:
Goronzoran (ゴロンゾラン -- the summoner; soul is named "Goron Soul")
Dragon Ex (ドラゴン・エクス -- spelling's similar to "Excalibur")
Noir Draal (ノワル・ドラール -- rare Dragon Ex)
Egg Rappy (エグ・ラッピー)
Rain Rappy (雨ラッピー -- named "FrogRappy" internally)
Pendran (ペンドラン)
Deegala (ディガーラ -- Fly Deeg FLY)
Sol Deegala (ソル・ディガーラ -- Fly Deeg FLY and also shoot projectiles)
Dirandal (ディランダール)
Sol Dirandal (ソル・ディランダール)
New potentials (not going to mention most of them), a few adding PA damage for certain weapon types, a few adding damage during certain weathers, a few reducing damage from certain monster types, one that sometimes inflicts stun when you just attack...
New skills:
Each class got a "Rare Mastery" (increased attack strength using a 10* weapon, only as main class). Fighter got PP Slayer (increases striking/ranged damage when HP's below 50%), Hunter got Fury Combo Up (increases damage when continuously attacking), Ranger got Killing Bonus (regen PP when enemies die), Gunner got Perfect Keeper (increased damage when at 100% health), Force got Photon Flare After Burst (for 30 seconds after the end of Photon Flare, increases T-ATK), Techer got Extend Assist (increases the duration of support techs).
Fury Stance increases striking and ranged damage done to enemies, and striking damage received.
Apparently there's a new level cap unlock CO at some point.
New codes: Vanish, Offensive, Intercept, Follow, Unite, Search, Hide, Bash, Test, Unknown, Quick.
Sat Apr 06, 2013 3:42 am
One new PA per weapon (no names yet), no sign of new techs. Katana/compound bow have their PA stats in now, I can rip those at some point (also apparently their icons are on the window texture now?).
New monsters:
Goronzoran (ゴロンゾラン -- the summoner; soul is named "Goron Soul")
Dragon Ex (ドラゴン・エクス -- spelling's similar to "Excalibur")
Noir Draal (ノワル・ドラール -- rare Dragon Ex)
Egg Rappy (エグ・ラッピー)
Rain Rappy (雨ラッピー -- named "FrogRappy" internally)
Pendran (ペンドラン)
Deegala (ディガーラ -- Fly Deeg FLY)
Sol Deegala (ソル・ディガーラ -- Fly Deeg FLY and also shoot projectiles)
Dirandal (ディランダール)
Sol Dirandal (ソル・ディランダール)
New potentials (not going to mention most of them), a few adding PA damage for certain weapon types, a few adding damage during certain weathers, a few reducing damage from certain monster types, one that sometimes inflicts stun when you just attack...
New skills:
Each class got a "Rare Mastery" (increased attack strength using a 10* weapon, only as main class). Fighter got PP Slayer (increases striking/ranged damage when HP's below 50%), Hunter got Fury Combo Up (increases damage when continuously attacking), Ranger got Killing Bonus (regen PP when enemies die), Gunner got Perfect Keeper (increased damage when at 100% health), Force got Photon Flare After Burst (for 30 seconds after the end of Photon Flare, increases T-ATK), Techer got Extend Assist (increases the duration of support techs).
Fury Stance increases striking and ranged damage done to enemies, and striking damage received.
Apparently there's a new level cap unlock CO at some point.
New codes: Vanish, Offensive, Intercept, Follow, Unite, Search, Hide, Bash, Test, Unknown, Quick.