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天罗刷怪宏

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IP属地:山东1楼2013-01-31 13:29回复
    普通怪的宏:
    /skill [nofight] 打坐
    /skill [nofight,life>0.99] 跳
    /skill [fight,life<0.7] 惊鸿游龙
    /skill 带脉·光明
    /skill [life<0.4]浮光掠影
    /skill 督脉·脑户
    /skill 督脉·百会
    /skill 督脉·后顶
    /skill 罡风镖法
    /skill 千机变
    /skill 毒刹
    /skill 攻击
    /skill [tm<30]心无旁骛
    /skill 冲脉·幽门
    /skill 天女散花
    /skill 天绝地灭
    /skill 孔雀翎


    IP属地:山东2楼2013-01-31 13:30
    回复
      2025-06-02 15:16:01
      广告
      精英怪的宏:
      /skill [nofight] 打坐
      /skill [nofight,life>0.99] 跳
      /config before:[fight]
      /skill [nocd:督脉·脑户] 督脉·脑户
      /skill [fight,nobuff:猛虎下山] 猛虎下山
      /skill [fight,life<0.15] 浮光掠影
      /skill [nopuppet] 千机变
      /skill [puppet] 毒刹
      /skill [fight,life<0.7] 惊鸿游龙
      /skill 督脉·百会
      /skill 攻击
      /skill [tm<30,life<0.9] 心无旁骛
      /skill 天女散花
      /skill 天绝地灭
      /skill 暗藏杀机
      /skill 图穷匕见
      /skill 图穷匕见
      /skill 图穷匕见
      /skill [status:run|jump,bomb>2] 图穷匕见
      /skill 图穷匕见
      /skill 蚀肌弹
      /config before:null


      IP属地:山东3楼2013-01-31 13:31
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        按键精灵脚本源文件
        Delay 800
        KeyDown "D", 1
        Delay 300
        KeyUp "Tab", 1
        Delay 400
        KeyUp "D", 1
        Delay 163
        KeyDown "Tab", 1
        Delay也就是按键延时,数字可以自己根据情况改下,单位是毫秒,A和D是角色默认的转面向按键,TAB是选怪,全程自动。


        IP属地:山东4楼2013-01-31 13:32
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          砸罐子宏
          /script
          bZiDongZa = bZiDongZa or false
          bZiDongZa2 = bZiDongZa2 or false
          if not bZiDongZa then
          Output("自动砸开启")
          bZiDongZa = true
          else
          Output("自动砸关闭")
          bZiDongZa = false
          end
          if not bZiDongZa2 then
          RegisterEvent("NPC_ENTER_SCENE", function()
          if not bZiDongZa then return end
          bZiDongZa2 = true
          if GetNpc(arg0).szName == "年兽陶罐" and GetCharacterDistance(GetClientPlayer().dwID,arg0) / 64 <= 4 then
          SetTarget(3,arg0)
          OnUseItem(1,1)
          end
          frame_CloseMessageBox()
          end)
          end
          RegisterEvent("RENDER_FRAME_UPDATE",function() if bZiDongZa then if GetLogicFrameCount() % 2 == 0 then frame_CloseMessageBox() end end end)
          function frame_CloseMessageBox(szName)
          local frame = Station.Lookup("Topmost/MB_PlayerMessageBoxCommon")
          if frame then
          local btn = frame:Lookup("Wnd_All/Btn_Option1")
          if btn and btn:IsEnabled() then
          btn.fnAction(1)
          CloseMessageBox("PlayerMessageBoxCommon")
          end
          end
          end
          锤子放在背包第一行第二个


          IP属地:山东5楼2013-02-01 08:53
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