Phase 3: Scylla is dead. Don’t stall anymore. Move in normal speed. Now you secure(安全) the south-west gate with lots of traps and move your merry band(团队) to the north-east. There will be probably already gathered a lot of monsters who – being bored – knock at the gate. This is the one gate which may fall because you will fight your way through this gate down to the boss area anyway. Do so, kill all in your way. Look up how much time is left until the boss spawns. If there is a lot of time left, stall again, so that the number of turns between the moment that you have squashed(压扁、挤入) the opposition(敌对方) and the moment when the boss spawns is (ideally(理想的)) 1. If your oracle has time, sprinkle(布置) traps around. Later, in phase 4, monsters will enter the fortress(防守的要塞) and try to destroy the base camp – every trap may prevent a monster from doing so for one or two turns.
Phase 4: Priam has appeared. Finish approaching his area and kill him as fast as possible. Stalling is meaningless now. Don’t bother to defend your base camp anymore. The base camp has 100 k hitpoints and the monsters will need a while to whittle it down. You are faster. Or so I hope. I know I am.
Some hints:
I use a lot of traps. I try to lay 2 traps before every gate (outside of the fortress) but as you can see in my video it rarely works out that way. And the new miracle potions really help in critical situations. Buy some.
Some notes:
The map is still incomplete and will going to change in the next days. I am sure I haven’t personally triggered all traps on it. I know there are other maps out there but I try to verify(核实) the trap locations on my own, if possible. So please be patient.
The given spawn times in the map seem to vary(变化的). Sometimes they are correct, sometimes the bosses spawn up to 50 seconds later. When this occurs with the first mini-boss, the other will spawn later by the same amount of time. I am still researching why and when this happens