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【制作】独羙CF单机版V1.9制作进度详情

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前言:
因为之前电脑硬盘坏道太多了。。实在无法还原,直接给小叔换了一个旧的硬盘,东西啥都没了,新的硬盘还得等小叔重新买给我。。 现在嘛,就做点是点了,放到网盘备份备份了。。 2013.1.11,期末考试完毕的一天,开始制作游戏。希望能得到大家的支持!
【注:本帖禁止回复,否则将给予1天的封停】
(想回复的请在各详细分贴进行建议支持)


1楼2013-01-11 19:32回复
    蓝本重置(考虑使用新蓝本——4554,如果与ACG兼容性不强,则重新选择旧版本——3266)
    ···················↓····················
    初始环境(删除不必要的文件以保持游戏文件夹的整洁,通过特殊方式修改文件夹指向,放入基础插件进行兼容性测试)【此步骤可能邀请一两位老爷机的玩家进行游戏性能测试】
    ···················↓····················
    初始材料搜集(由于硬盘坏道太多太复杂。。处理不及。。原来的硬盘只能报废了,现在神马东西都得重新找了。。模型啥的都没了,Spr什么东西都得重做重找了,不过还好插件源码还在。)
    ···················↓····················
    V1.9模型选择(会发起投票让各位选择心怡的武器)
    ···················↓····················
    登录器特效进入(可能会邀请一两位老爷机玩家进行性能测试,测试游戏进入速度如何)New!
    ···················↓····················
    加抢插件初始模拟制作(考虑选择5-10背包型,若要求配置过高,会重新选择使用5背包制)New!
    ···················↓····················
    复活插件制作(考虑使用特效TGA以实现复活\无敌提示,并将尸体武器消失时间设为10秒,若要求配置过高,会考虑5秒消失)
    ···················↓····················
    计分板制作(使用数组排律方式实现以减少对fps的使用,并研究实现时间提示)
    ···················↓····················
    开局提示制作(依然使用TGA显示)
    ···················↓····················
    亮度调节制作(使用按键Page Up\Down调整屏幕亮度)New!
    ···················↓····················
    准心选择(会发投票选择是否在游戏内可调节,若要求配置过高还是会选择取消这项功能,拥有三种准心类型,三种颜色)
    ···················↓····················
    背包图片显示(居家时显示可选择背包,若已使用背包则图片会消失)
    ···················↓····················
    人显制作(全新采用新字体显示,多TGA显示人闲,可能会使用fps在10fps以上,我尽量减少把)
    ···················↓····················
    ACE制作(获取总玩家的杀敌死亡排律,分ACE和灰ACE两种)
    ···················↓····················
    杀敌小提示制作(获取玩家的杀敌数显示,仅用在玩家上,BOT取消以对fps的使用)
    ···················↓····················
    杀敌提示(采用TGA与spr配合式实现动态杀敌提示)
    ···················↓····················
    抢显制作(与加抢插件配合,用监视按键行动实现,以减少对fps的使用)
    【以上制作过程中会邀请部分老爷机玩家进行性能测试!】


    2楼2013-01-11 19:34
    回复
      2025-06-07 05:44:37
      广告
      TAB记分牌制作(获取总玩家并进行排律,考虑显示等级,与登录器配合)New!
      ···················↓····················
      角色跳跃问题(更改cs1.6玩家跳跃停顿问题,考虑加入跳跃技巧,如鬼跳,二级跳等,可实现跑酷,不过难度大,制作时间长)New!
      ···················↓····················
      多角色多手臂合体(可能会要求一次性载入的东西会很多,老爷机可能带不起,尝试下把,尽量减少fps的使用,每个角色均有固定的手臂,就不会死后看哪个人手臂都一样了)
      ···················↓····················
      BOT智商分类(会根据BOT的等级实现能力智商分类,通过调整爆头率,反应率,射击准度实现,也就说。。笑脸BOT跟个傻叉一样,少尉等级BOT你就当被虐把)New!
      ···················↓····················
      右上角杀敌提示(考虑删除原版进行新制作,可提示二连杀、爆头、穿墙等,当然玩家字体我也会更正)New!
      ···················↓····················
      玩家中文名显示 New!
      ···················↓····················
      BOT中文名显示
      【以上便是团队竞技模式的制作,有问题的或有建议的可在分链接提出,谢谢支持!】
      ···················↓····················
      新登录器制作(采用新版CF登录器,游戏全屏特效,暂不加入FP系统,商城、个人仓库、抽奖系统、任务系统全部开放,考虑使用每日任务并有奖励,只是考虑,因为是单机版就得考虑有没有人通过时间修改以达到作弊嫌疑,所有武器的时间限制全部采用游戏时间为主,避免作弊出现!)New!
      ···················↓····················
      房间随机制作(使用不规则房间,玩家可自主选择进入!)New!
      ···················↓····················
      房间内邀请制作(可邀请BOT进入房间,当然也是随机的,BOT也会自己进来)New!
      ···················↓····················
      剧情任务制作(特殊的把,做点好玩的,会应着版本的内容制作,而赠送永久装备)New!
      ···················↓····················
      好友战队制作(特殊制作,详细请见分链接)New!
      ···················↓····················
      设置栏制作(制作设置栏,可修改各种选项,考虑实现窗口化选项)New!
      ···················↓····················
      新手教程制作(详细请见分链接)New!
      ···················↓····················


      3楼2013-01-11 19:36
      回复
        【下面是爆破模式的制作】
        死后左下角战队武器名称提示(可显示角色现持武器,战队)New!
        ···················↓····················
        C4爆炸等特效制作(考虑制作C4铅。。但是控制C4的安装解除这个问题有点蛋疼。。)
        ···················↓····················
        手雷爆炸效果制作(通用全模式)
        ···················↓····················
        手雷尾巴制作(。。 尽量使用淡尾巴模仿,减少对fps的使用)New!
        ···················↓····················
        胜利失败提示(通用全模式)
        ···················↓····················
        【特殊站】
        ···················↓····················
        游戏广告制作(老样子。。跟团队竞技一样。。)
        ···················↓····················
        玩家武器限制(限制根据选择地图而不同,限刀,限阻击,限手枪等)
        ···················↓····················
        【歼灭模式】
        ···················↓····················
        停止使用加抢插件
        ···················↓····················
        切枪提示制作(全模式通用,考虑TGA、Spr并用以减少对Fps的使用)New!
        ···················↓····················
        声音效果分配(全模式通用)New!
        ···················↓····················
        武器性能分配(全模式通用)New!
        ···················↓····················
        战术统计制作(全模式通用,考虑TGASpr并用)
        ···················↓····················
        刀痕制作(考虑用监视玩家按键及鼠标方向实现,以减少对fps的使用)New!
        ···················↓····················


        4楼2013-01-11 19:36
        回复
          【生化模式】
          20秒随机出现僵尸制作(附带声效)
          ···················↓····················
          僵尸角色选择(详情见分链接)
          【需要模型的制作,如果有幽灵忍者,迷雾幽灵的手臂及人物欢迎提供!邮箱:897512780@qq.com,谢谢支持】
          ···················↓····················
          G键技能制作(详情见分链接)
          ···················↓····················
          僵尸愤怒度制作(可提升为母体)
          ···················↓····················
          E键吸血制作(详情见分链接)New!
          ···················↓····················
          补给箱制作(随机出现,武器跟CF一样)New!
          ···················↓····················
          玩家防化服制作(详情见分链接)New!
          ···················↓····················
          各项性能制作(如僵尸被攻击后退性能等,都需要经过很多次的测试)New!
          ···················↓····················
          声效分配制作(制作僵尸抓人出现等等音效)
          ···················↓····················
          僵尸绿血制作(少量。。。不会太多的。。跟毛线一样)New!
          ···················↓····················
          死后尸体带红花特效(详情见分链接)New!
          ···················↓····················
          【救世主模式】
          随机救世主(20秒跟僵尸一起出现)
          ···················↓····················
          救世主武器制作(右键榴弹及各种性能制作)
          ···················↓····················
          人类能力值制作(20% 40% 60% 80% 100% 均会加不同的威力)
          ···················↓····················
          僵尸复活尸体3秒消失(详情见分链接)New!
          ···················↓····················
          僵尸爆头永久死亡(详情见分链接)
          ···················↓····················
          僵尸愤怒度修改(详情见分链接)
          ···················↓····················
          被攻击到一定数值提升愤怒度!(详情见分链接)New!
          ···················↓····················


          5楼2013-01-11 19:37
          回复
            “中”言:以上为基本计划,不代表全部按此计划进行,中间可能会因为特别因素修改计划,制作以实际为主。


            7楼2013-01-11 19:38
            回复
              【进度】V1.9游戏制作进度详情——蓝本重置
              最终决定采用CS1.6 3266版本
              详细分贴:http://tieba.baidu.com/p/2097720653#


              10楼2013-01-12 22:10
              回复
                【进度】V1.9游戏制作进度详情——初始环境
                游戏AMXX平台采用1.8.1版本,ACG版本采用最新的2012.08.19
                详细分贴:http://tieba.baidu.com/p/2098912602#


                14楼2013-01-13 16:52
                回复
                  2025-06-07 05:38:37
                  广告
                  【进度】V1.9游戏制作进度详情——开局提示和简单的背包制作
                  开局提示无BUG,简单的背包目前有两个小bug,正式制作背包时修复
                  详细分贴:http://tieba.baidu.com/p/2102299312#


                  16楼2013-01-15 17:03
                  回复
                    【进度】V1.9游戏制作进度详情——登录器特效进入及亮度调节
                    亮度调节可以用Home和End调节,但录像工具无法录制,跟毛线一样
                    详细分贴:http://tieba.baidu.com/p/2104498335


                    18楼2013-01-17 12:59
                    回复
                      【进度】V1.9游戏制作进度详情——武器模型投票贴(选举70种武器){活动}
                      详细分贴:http://tieba.baidu.com/p/2107629060


                      19楼2013-01-18 19:52
                      回复
                        【进度】V1.9游戏制作进度详情——游戏的主兼容系统投票{活动}
                        详细分贴:http://tieba.baidu.com/p/2087037764


                        20楼2013-01-18 19:53
                        回复
                          【进度】V1.9游戏制作进度详情——复活插件制作
                          复活后三秒无敌带图片显示
                          详细分贴:http://tieba.baidu.com/p/2115236896


                          23楼2013-01-22 23:42
                          回复
                            【进度】V1.9游戏制作进度详情——首批老爷机测试
                            已发现一个BUG,较容易修复。
                            详细分贴:http://tieba.baidu.com/p/2118214827


                            25楼2013-01-24 17:49
                            回复
                              2025-06-07 05:32:37
                              广告
                              【进度】V1.9游戏制作进度详情——“V1.9武器模型列表”初级预案
                              详细分贴:http://tieba.baidu.com/p/2121899348


                              26楼2013-01-26 19:36
                              回复