皇牌空战吧 关注:36,571贴子:713,728
  • 10回复贴,共1

ACAH发售后,gamespot对小林启树一次采访(全文翻译)

只看楼主收藏回复

一楼喂熊


IP属地:上海1楼2012-10-02 21:19回复
    KK: To address that, there are quiet songs in AC: AH. Truth be told, I actually like the quiet songs more. If I just do bombastic compositions only, it would be a world lacking color.
    为了解决这个问题,这次ACAH里有安静的音乐.实话对你说吧,我其实更喜欢安静的音乐.如果我制作爆耳音,哪世界将失去一份色彩.
    GSA: Let's bring up A Night in Fantasia 2009, where you got to work with the likes of Joe Hisaishi and Inon Zur (Dragon Age 2). How did it feel to be with your peers and working alongside Studio Ghibli's famed composer?
    让我们回到A Night in Fantasia 2009,在那儿,你与你喜欢的久石让还有Inon Zur(龙腾世纪2作曲)一起工作.和吉普力工作室的作曲家们一起工作的感觉如何?
    KK: I was very privileged. However, the audience was listening to us on the same stage, so I got this rush to keep on creating even better music.
    KK:对此我非常荣幸.然后,为了让听众能在同一个舞台上聆听我们(的音乐),我需要继续创造更美好的音乐.
    GSA: With video game music live concerts being a norm in Japan, would you and Namco Bandai plan to host a live concert featuring nothing but Ace Combat and SoulCalibur music? Is there demand for it from Japanese and Western audiences?
    KK: We do receive demand from many gamers to host a live concert. It is very fortunate, but we are a group that creates music in order for people to have fun with the game. The truth is that we cannot handle live concerts so easily.
    Gaming music is not something that you can just simply create and put on the game. Unlike movies, we cannot take the "multi-audio" recording approach and finish it off. A lot of the work we do is quiet dedication that takes a lot of time, and we toil with the game designers and storyboard guys.
    GSA:在日本,随着游戏音乐现场演奏会的常态化,你和NB是否有考虑过搞一下AC和SC这个的计划?日本和西方的观众是否也有这样的需求?
    KK:我们的确收到很多玩家关于这方面的请求.这是非常荣幸的,但我们是一支为了快乐游戏而创造音乐的团队.
    游戏音乐和电影音乐不同,你不能将它单独创建完成后”披”在游戏上.不像电影,我们不能采取多音轨录制来完成它.而需要做大量的工作,花费大量的时间,和我们的游戏设计者以及编剧一起默默奉献.


    IP属地:上海5楼2012-10-02 21:25
    回复
      慢慢看~


      IP属地:四川来自Android客户端7楼2012-10-02 21:46
      回复
        马克


        IP属地:广东来自手机贴吧8楼2012-10-03 00:46
        回复
          一点校正
          KK: I have various favorites, but I always like to use the piano. Beyond that, I am always struck by the beauty of strings.
          我有不同种的最爱,不过通常来说我会用钢琴。除此之外,我总是被弦乐的美所触动。(这点从小林ac4第一只曲目blockade就能看出来了...
          GSA: You work alongside Hiroshi Okubo and Rio Hamamoto for the game's soundtrack. With Okubo's DJ background and Hamamoto's style, was it hard to narrow down AC: AH's music style for fear of the music clashing?
          你常与大久保博和滨崎里约一起搞基制作音乐.那你会不会担心大久保的DJ背景(原来大久保以前是DJ..)和滨崎的风格会在ACAH的音乐里发生冲突?
          GSA: Let's bring up A Night in Fantasia 2009, where you got to work with the likes of Joe Hisaishi and Inon Zur (Dragon Age 2). How did it feel to be with your peers and working alongside Studio Ghibli's famed composer?
          让我们回到A Night in Fantasia 2009,在那儿,你与比如久石让还有Inon Zur(龙腾世纪2作曲)一起工作.和你的同行们以及吉普力工作室的作曲家们一起工作的感觉如何?
          


          9楼2012-10-03 09:21
          收起回复
            辛苦了~其实有日语版更好了


            IP属地:河南10楼2012-10-03 10:24
            收起回复