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谁能将这段数据翻译下,谢谢了

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如标题,我想修改一些兵种的数据,但英文不行不敢乱改,希望高手指点一下。
type merc cretan archersdictionary merc_cretan_archers ; Cretan Archerscategory infantryclass missilevoice_type Light_1soldier greek_archer_merc, 40, 0, 0.8attributes sea_faring, hide_forest, can_sap, hardy, mercenary_unitformation 1.6, 2, 3.2, 4, 3, squarestat_health 1, 0stat_pri 11, 3, arrow, 170, 30, missile, archery, piercing, none, 25 ,1stat_pri_attr nostat_sec 6, 3, no, 0, 0, melee, simple, piercing, knife, 25 ,1stat_sec_attr nostat_pri_armour 0, 4, 0, fleshstat_sec_armour 0, 0, fleshstat_heat 1stat_ground 2, 0, 3, 0stat_mental 8, normal, highly_trainedstat_charge_dist 30stat_fire_delay 0stat_food 60, 300stat_cost 1, 550, 200, 60, 90, 550ownership slave, greek_cities, macedo


1楼2012-05-11 19:31回复
    哦**排版就不能正常点么


    IP属地:广东2楼2012-05-11 19:33
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      1 兵种基本数值修改
      罗马的兵种基本数值放在:Rome - Total War\Data\export_descr_unit里,
      打开这个文件可以看到各个兵种的设定,我以象兵为例说明:
      type carthaginian elephant african cataphract
      dictionary carthaginian_elephant_african_cataphract ; Armoured Elephants
      category cavalry
      class heavy
      voice_type Heavy_1
      soldier carthaginian_big_elephant_crew, 18, 6, 1
      mount elephant african cataphract
      mount_effect horse +4, chariot +8, camel +4
      attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
      formation 7, 11, 13,16, 1, square
      stat_health 1, 15
      stat_pri 10, 3, arrow, 120, 60, missile, archery, piercing, none, 25 ,1
      stat_pri_attr no
      stat_sec 7, 11, no, 0, 0, melee, other, blunt, none, 25 ,1
      stat_sec_attr area, launching, ap
      stat_pri_armour 0, 4, 0, flesh
      stat_sec_armour 16, 3, flesh
      stat_heat -1
      stat_ground 0, 1, -6, -1
      stat_mental 8, normal, untrained
      stat_charge_dist 30
      stat_fire_delay 0
      stat_food 60, 300
      stat_cost 2, 2670, 590, 270, 400, 2670
      ownership carthage
      详细说明如下:
      1、type carthaginian elephant african cataphract
      类型 兵种的内部名称,不会在游戏界面显示 2、dictionary carthaginian_elephant_african_cataphract ; Armoured Elephants
      名称 游戏界面上显示的名字 3、category cavalry
      种类:可分为infantry步兵,cavalry骑兵,siege机械,handler训兽者,ship船只和non_combatant其他人员。 4、class heavy
      等级:轻装light,重装heavy,投射missile和长矛兵spearmen。
      5、voice_type Heavy_1
      兵种使用的声音文件 6、soldier carthaginian_big_elephant_crew, 18, 6, 1
      士兵模式 依次为:
      士兵模型使用的名字;
      士兵的标准数量;
      士兵携带其他物体的数量(猪,狗,大象,两轮战车,机械等);
      士兵的碰撞质量,正常为1.0,只限于步兵。
      7、mount elephant african cataphract
      兵种所携带的物体 战象
      此项根据不同的兵种还可以分为:
      officer 军官 某些步兵由军官带领,一支部队最多可以有3名军官
      ship 海军
      engine 机械
      animal 不能骑的动物(狗和猪)
      mount 坐骑(包括马,骆驼,大象)和战车
      8、mount_effect horse +4, chariot +8, camel +4
      战斗中对抗敌人的特殊坐骑时对战斗力的影响。大象对马时攻击+4,战车+8,骆驼+4
      9、attributes sea_faring, can_run_amok, frighten_foot, frighten_mounted
      属性 兵种单位所具有的能力,可以有多个,用逗号隔开,具体分为:
      sea_faring = can board ships 能上船
      hide_forest, hide_improved_forest, hide_long_grass, hide_anywhere = defines where the unit can hide 单位能隐藏的地方:树林,森林,长的草地,任何地方
      can_sap = Can dig tunnels under walls 能在墙脚下挖地道
      frighten_foot, frighten_mounted = Cause fear to certain nearby unit types 让附近的特定单位产生恐惧
      can_run_amok = Unit may go out of control when riders lose control of animals 失去对动物的控制后,动物会乱跑
      general_unit = The unit can be used for a named character's bodyguard 亲卫队
      cantabrian_circle = The unit has this special ability 单位拥有的技能
      no_custom = The unit may not be selected in custom battles 在自定义战役里不能选择
      command = The unit carries a legionary eagle, and gives bonuses to nearby units 单位携带一只古代罗马军团的鹰, 能激励附近的单位
      


      IP属地:广东3楼2012-05-11 19:34
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        type merc cretan archers
        dictionary merc_cretan_archers ; Cretan Archerscategory infantryclass
        missilevoice_type Light_1
        soldier greek_archer_merc, 40, 0, 0.8
        attributes sea_faring, hide_forest, can_sap, hardy,
        mercenary_unitformation 1.6, 2, 3.2, 4, 3,
        squarestat_health 1, 0【生命1】
        stat_pri 11, 3, arrow, 170, 30, missile, archery, piercing, none, 25 ,1
        stat_pri_attr no【第一武器弓箭攻击11冲锋3】
        stat_sec 6, 3, no, 0, 0, melee, simple, piercing, knife, 25 ,1
        stat_sec_attr no【第二武器刀攻击6冲锋3】
        stat_pri_armour 0, 4, 0, 【盾牌4】
        fleshstat_sec_armour 0, 0,
        fleshstat_heat 1
        stat_ground 2, 0, 3, 0
        stat_mental 8, normal,
        highly_trainedstat_charge_dist 30
        stat_fire_delay 0
        stat_food 60, 300
        stat_cost 1, 550, 200, 60, 90, 550
        ownership slave, greek_cities, macedo
        【你知道这些就够了】


        5楼2012-05-11 19:38
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          楼上两位妹子乐于助人,一人一个亲亲鼓励下


          IP属地:江苏6楼2012-05-11 19:43
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            我想将一些兵种能力、阵型移植到另一些兵种,想了各个格式的意思。


            8楼2012-05-11 20:14
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