There Are No Point Trackers
In mocha splines are used for both tracking and rotoscoping. This is a different method from standard
1-point or multi-point tracking tools.
Traditional tracking tools require that you locate “points” that remain consistent throughout the entire
shot in order to track movement. This is itself a difficult task, especially when tracking a shot that
was not originally designed to be tracked. If you wish to also track rotation, perspective and shear you
need even more clear and consistent points to track.
Traditional roto methodology would have you outline a shape with the minimum number of points
necessary then either manually move the control points or track the shape with a point tracker to “get it
close”. Even when using multi-point trackers to impart rotation and scale to the roto spline, the results
are often unusable if there is any perspective change during the shot.
Instead, Imagineer’s Planar Tracker tracks an object’s translation, rotation and scaling data based on
the movement of a user-defined plane.
A plane is any flat surface having only two dimensions, such as a table top, a wall, or a television
screen. Planes provide much more detail to the computer about an object’s translation, rotation and
scaling than is possible with point-based tracking tools. Even as an object leaves and enters a frame,
there is usually enough information for the Planar Tracker to maintain a solid track of the object.
When you work with the mocha tools, you will need to look for planes in the clip. More specifically,
you will need to look for planes that coincide with movements you want to track. If someone is waving
goodbye, you can break their arm into two planes - the upper and lower limbs. Although not all of
the points on the arm sections actually lie on the same two-dimensional surface, the apparent parallax
will be minimal.
In mocha splines are used for both tracking and rotoscoping. This is a different method from standard
1-point or multi-point tracking tools.
Traditional tracking tools require that you locate “points” that remain consistent throughout the entire
shot in order to track movement. This is itself a difficult task, especially when tracking a shot that
was not originally designed to be tracked. If you wish to also track rotation, perspective and shear you
need even more clear and consistent points to track.
Traditional roto methodology would have you outline a shape with the minimum number of points
necessary then either manually move the control points or track the shape with a point tracker to “get it
close”. Even when using multi-point trackers to impart rotation and scale to the roto spline, the results
are often unusable if there is any perspective change during the shot.
Instead, Imagineer’s Planar Tracker tracks an object’s translation, rotation and scaling data based on
the movement of a user-defined plane.
A plane is any flat surface having only two dimensions, such as a table top, a wall, or a television
screen. Planes provide much more detail to the computer about an object’s translation, rotation and
scaling than is possible with point-based tracking tools. Even as an object leaves and enters a frame,
there is usually enough information for the Planar Tracker to maintain a solid track of the object.
When you work with the mocha tools, you will need to look for planes in the clip. More specifically,
you will need to look for planes that coincide with movements you want to track. If someone is waving
goodbye, you can break their arm into two planes - the upper and lower limbs. Although not all of
the points on the arm sections actually lie on the same two-dimensional surface, the apparent parallax
will be minimal.