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D&D Online Alignment Test

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D&D Online Alignment Test
By David Noonan
Your Character’s Alignment
Based on your answers to the quiz, your character’s most likely alignment is Neutral.
Neutral
A neutral character does what seems to be a good idea. She doesn’t feel strongly one way or the other when it comes to good vs. evil or law vs. chaos. Most neutrality is a lack of conviction or bias rather than a commitment to neutrality. Such a character thinks of good as better than evil. After all, she would rather have good neighbors and rulers than evil ones. Still, she’s not personally committed to upholding good in any abstract or universal way. Some neutral characters, on the other hand, commit themselves philosophically to neutrality. They see good, evil, law, and chaos as prejudices and dangerous extremes. They advocate the middle way of neutrality as the best, most balanced road in the long run. The common phrase for neutral is "true neutral." Neutral is the best alignment you can be because it means you act naturally, without prejudice or compulsion.
--excerpted from the Player’s Handbook, Chapter 6
Keep in mind the alignment suggested by the quiz is just that: a suggestion. It describes your character no better than a 36-question test would describe you. But it’s a good way to start thinking about how your character acts when confronted with issues of alignment.
Now that your character has taken the test, make a note of which questions scored in the opposite direction from your overall alignment. These exceptions can tell some interesting tales about your character Are you a good character with a greedy streak? Are you a lawful character who can’t stand the village elders? Don’t just roleplay your alignment -- roleplay your alignment exceptions, too. Few characters perfectly embody their alignment choice.
Try the test again
Changing Alignment
From time to time (say every three to five levels), it might be a good idea to retake this alignment test to see whether your character is experiencing "alignment drift." Perhaps you intended him to walk the straight and narrow, but (having fallen in with bad company), he’s becoming increasingly comfortable with behavior that would make his mentors blush. Or perhaps you intended her as a hard-bitten cynic, yet find that she’s the one who makes sure the rescued survivors get safely back to town, sometimes slipping them a few gold pieces to replace their losses.
Don’t despair: People change over time, and characters do too. Some become more lawful (there’s nothing like amassing a stockpile of loot to make you want banditry and thieving to stop). Others relax their earlier strictures to embrace a more flexible approach. The alignment you choose while creating the character may not be the alignment that best fits how you play that character. Retaking the test later on also has the advantage that, instead of abstract conditions, you can plug in specific examples of how the character behaved when faced with any of the situations outlined in the "test."
Note that some characters (paladins, clerics, monks) suffer consequences of shifting alignment. Consider this test a qualifying exam for beginning characters in this class ("Well, you seem to score poorly on lawfulness, Sir Eadgar -- are you sure you want to be a paladin?") and a moral and ethical compass for those already on their chosen path.
Read about the creation of the Hero Builder’s Guidebook in our Personality Spotlight interview!



IP属地:山东1楼2011-06-23 20:55回复
    You Are A:
    True Neutral Half-Elf Cleric Thief
    Alignment:
    True Neutral characters are very rare. They believe that balance is the most important thing, and will not side with any other force. They will do whatever is necessary to preserve that balance, even if it means switching allegiances suddenly.
    Race:
    Half-Elves are a cross between a human and an elf. They are smaller, like their elven ancestors, but have a much shorter lifespan. They are sometimes looked down upon as half-breeds, but this is rare. They have both the curious drive of humans and the patience of elves.
    Primary Class:
    Clerics are the voices of their God/desses on Earth. They perform the work of their deity, but this doesn't mean that they preach to a congregation all their lives. If their deity needs something done, they will do it, and can call upon that deity's power to accomplish their goals.
    Secondary Class:
    Thieves are the most roguish of the classes. They are sneaky and nimble-fingered, and have skills with traps and locks. While not all use these skills for burglary, that is a common occupation of this class.
    Detailed Results:
    Alignment:
    Law and Chaos:
    Law ----- XXXXXXXX (8)
    Neutral - XXXXX (5)
    Chaos --- XXXXXXXX (8)
    Good and Evil:
    Good ---- XX (2)
    Neutral - XXXX (4)
    Evil ---- XX (2)
    Race:
    Human ---- XXXX (4)
    Half-Elf - XXXXXXXXXXX (11)
    Elf ------ XXXXXXXXXX (10)
    Gnome ---- XXX (3)
    Halfling - (-1)
    Dwarf ---- (-4)
    Half-Orc - (0)
    Class:
    Fighter -- (0)
    Barbarian - (-9)
    Ranger --- XXXXXXX (7)
    Monk ----- XXXXXXXXXXXXX (13)
    Paladin -- XXXXXXX (7)
    Cleric --- XXXXXXXXXXXXXX (14)
    Mage ----- XXXXXXX (7)
    Druid ---- XXXXX (5)
    Thief ----XXXXXXXX (8)
    Bard ----- XXXXXXX (7)
    --------------------------------------------------------------------------------
    


    IP属地:山东2楼2011-06-23 21:32
    回复
      D&D Online Alignment Test
      By David Noonan
      Your Character’s Alignment
      Based on your answers to the quiz, your character’s most likely alignment is Chaotic Neutral.
      Chaotic Neutral
      A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn’t strive to protect others’ freedom. He avoids authority, resents restrictions, and challenges traditions. The chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). The common phrase for chaotic neutral is "true chaotic." Remember that the chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom both from society’s restrictions and from a do-gooder’s zeal.
      --excerpted from the Player’s Handbook, Chapter 6
      Keep in mind the alignment suggested by the quiz is just that: a suggestion. It describes your character no better than a 36-question test would describe you. But it’s a good way to start thinking about how your character acts when confronted with issues of alignment.
      Now that your character has taken the test, make a note of which questions scored in the opposite direction from your overall alignment. These exceptions can tell some interesting tales about your character Are you a good character with a greedy streak? Are you a lawful character who can’t stand the village elders? Don’t just roleplay your alignment -- roleplay your alignment exceptions, too. Few characters perfectly embody their alignment choice.
      Try the test again
      Changing Alignment
      From time to time (say every three to five levels), it might be a good idea to retake this alignment test to see whether your character is experiencing "alignment drift." Perhaps you intended him to walk the straight and narrow, but (having fallen in with bad company), he’s becoming increasingly comfortable with behavior that would make his mentors blush. Or perhaps you intended her as a hard-bitten cynic, yet find that she’s the one who makes sure the rescued survivors get safely back to town, sometimes slipping them a few gold pieces to replace their losses.
      Don’t despair: People change over time, and characters do too. Some become more lawful (there’s nothing like amassing a stockpile of loot to make you want banditry and thieving to stop). Others relax their earlier strictures to embrace a more flexible approach. The alignment you choose while creating the character may not be the alignment that best fits how you play that character. Retaking the test later on also has the advantage that, instead of abstract conditions, you can plug in specific examples of how the character behaved when faced with any of the situations outlined in the "test."
      Note that some characters (paladins, clerics, monks) suffer consequences of shifting alignment. Consider this test a qualifying exam for beginning characters in this class ("Well, you seem to score poorly on lawfulness, Sir Eadgar -- are you sure you want to be a paladin?") and a moral and ethical compass for those already on their chosen path.
      Read about the creation of the Hero Builder’s Guidebook in our Personality Spotlight interview!


      IP属地:山东3楼2013-05-04 21:41
      回复
        Your Character’s Alignment
        Based on your answers to the quiz, your character’s most likely alignment is Chaotic Neutral.
        Chaotic Neutral
        A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn’t strive to protect others’ freedom. He avoids authority, resents restrictions, and challenges traditions. The chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). The common phrase for chaotic neutral is "true chaotic." Remember that the chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom both from society’s restrictions and from a do-gooder’s zeal.
        --excerpted from the Player’s Handbook, Chapter 6
        Keep in mind the alignment suggested by the quiz is just that: a suggestion. It describes your character no better than a 36-question test would describe you. But it’s a good way to start thinking about how your character acts when confronted with issues of alignment.
        Now that your character has taken the test, make a note of which questions scored in the opposite direction from your overall alignment. These exceptions can tell some interesting tales about your character Are you a good character with a greedy streak? Are you a lawful character who can’t stand the village elders? Don’t just roleplay your alignment -- roleplay your alignment exceptions, too. Few characters perfectly embody their alignment choice.
        Try the test again

        Changing Alignment
        From time to time (say every three to five levels), it might be a good idea to retake this alignment test to see whether your character is experiencing "alignment drift." Perhaps you intended him to walk the straight and narrow, but (having fallen in with bad company), he’s becoming increasingly comfortable with behavior that would make his mentors blush. Or perhaps you intended her as a hard-bitten cynic, yet find that she’s the one who makes sure the rescued survivors get safely back to town, sometimes slipping them a few gold pieces to replace their losses.
        Don’t despair: People change over time, and characters do too. Some become more lawful (there’s nothing like amassing a stockpile of loot to make you want banditry and thieving to stop). Others relax their earlier strictures to embrace a more flexible approach. The alignment you choose while creating the character may not be the alignment that best fits how you play that character. Retaking the test later on also has the advantage that, instead of abstract conditions, you can plug in specific examples of how the character behaved when faced with any of the situations outlined in the "test."
        Note that some characters (paladins, clerics, monks) suffer consequences of shifting alignment. Consider this test a qualifying exam for beginning characters in this class ("Well, you seem to score poorly on lawfulness, Sir Eadgar -- are you sure you want to be a paladin?") and a moral and ethical compass for those already on their chosen path.
        Read about the creation of the Hero Builder’s Guidebook in our Personality Spotlight interview!


        IP属地:山东4楼2015-02-25 20:40
        回复
          You Are A:
          Chaotic Neutral Human Wizard (2nd Level)
          Ability Scores:
          Strength- 11
          Dexterity- 10
          Constitution- 11
          Intelligence- 16
          Wisdom- 17
          Charisma- 12
          Alignment:
          Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment when it seeks to eliminate all authority, harmony, and order in society.
          Race:
          Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
          Class:
          Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.
          Detailed Results:
          Alignment:
          Lawful Good ----- XXXXXXXXXX (10)
          Neutral Good ---- XXXXXXXXXXXXX (13)
          Chaotic Good ---- XXXXXXXXXXXXXXXX (16)
          Lawful Neutral -- XXXXXXXXXXXXXXXXXX (18)
          True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
          Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXXX (24)
          Lawful Evil ----- XXXXXXXXXXX (11)
          Neutral Evil ---- XXXXXXXXXXXXXX (14)
          Chaotic Evil ---- XXXXXXXXXXXXXXXXX (17)
          Law & Chaos:
          Law ----- XXXXX (5)
          Neutral - XXXXXXXX (8)
          Chaos --- XXXXXXXXXXX (11)
          Good & Evil:
          Good ---- XXXXX (5)
          Neutral - XXXXXXXXXXXXX (13)
          Evil ---- XXXXXX (6)
          Race:
          Human ---- XXXXXXXXXXXXXX (14)
          Dwarf ---- XXXXXXXX (8)
          Elf ------ XXXXXXXXXX (10)
          Gnome ---- XXXXXXXX (8)
          Halfling - XXXXXX (6)
          Half-Elf - XXXXXXXXXXXXX (13)
          Half-Orc - XXXX (4)
          Class:
          Barbarian - XXXXXXXXXX (10)
          Bard ------ XXXXXXXXXXXX (12)
          Cleric ---- XXXXXXXXXX (10)
          Druid ----- XXXXXXXXXX (10)
          Fighter --- XXXXXXXX (8)
          Monk ------ XXXXXXXX (8)
          Paladin --- XXXXXX (6)
          Ranger ---- XXXX (4)
          Rogue ----- XXXXXXXX (8)
          Sorcerer -- XXXXXXXXXXXXXXXX (16)
          Wizard ---- XXXXXXXXXXXXXXXXXX (18)


          IP属地:山东5楼2015-02-25 22:26
          回复
            什么鬼


            IP属地:宁夏来自Android客户端6楼2015-03-18 09:46
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              你的阵营是:
              混乱中立
              混乱中立的人按自己一时的兴致行动。他是一个完全的个人主义者。他重视自己的自由权利,但并不致力于保护别人的自由。他蔑视权威,愤恨约束并且挑战传统。混乱中立者并不会向无政府运动那样有意瓦解组织。如果这么做,他必须把自己的阵营转成善良(希望解放他人)或是邪恶(使异己受苦)。混乱中立的寻常称谓是“真正混乱”。注意,混乱中立者的行为也许很难预测,但他的举止并非完全随机的,他从桥上的走过去的可能性和从桥上跳下去的可能性大小并不相等。混乱中立是一个真正自由于社会约束和对改良社会的空想的阵营。
              详细得分:阵营倾向:守序善良 ---- XXXXXXXXXXXX(12)
              中立善良 ---- XXXXXXXXXXXXXXXX(16)
              混乱善良 ---- XXXXXXXXXXXXXXXXXX(18)
              守序中立 ---- XXXXXXXXXXXXXXXXX(17)
              绝对中立 ---- XXXXXXXXXXXXXXXXXXXXX(21)
              混乱中立 ---- XXXXXXXXXXXXXXXXXXXXXXX(23)
              守序邪恶 ---- XXXXXXXXXXXX(12)
              中立邪恶 ---- XXXXXXXXXXXXXXXX(16)
              混乱邪恶 ---- XXXXXXXXXXXXXXXXXX(18)
              守序与混乱:守序 ----- XXXXX(5)
              中立 ----- XXXXXXXXX(9)
              混乱 ----- XXXXXXXXXXX(11)
              善良与邪恶:善良 ---- XXXXXXX(7)
              中立 ---- XXXXXXXXXXXX(12)
              邪恶 ---- XXXXXXX(7)
              最新测试结果,发现自己对很多题的答案有所变化,最终阵营倒是没变


              IP属地:山东7楼2017-06-01 23:53
              回复
                easydamus
                You Are A:
                Chaotic Neutral Half-Elf Wizard (3rd Level)
                Ability Scores:
                Strength- 11
                Dexterity- 9
                Constitution- 12
                Intelligence- 18
                Wisdom- 16
                Charisma- 12
                Alignment:
                Chaotic Neutral- A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment when it seeks to eliminate all authority, harmony, and order in society.
                Race:
                Half-Elves have the curiosity and ambition for their human parent and the refined senses and love of nature of their elven parent, although they are outsiders among both cultures. To humans, half-elves are paler, fairer and smoother-skinned than their human parents, but their actual skin tones and other details vary just as human features do. Half-elves tend to have green, elven eyes. They live to about 180.
                Class:
                Wizards- Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.
                Web page and journal code: Copy and paste the following:
                <b>I Am A:</b> Chaotic Neutral Half-Elf Wizard (3rd Level)<br><br><u>Ability Scores:</u><br><b>Strength-</b>11<br><b>Dexterity-</b>9<br><b>Constitution-</b>12<br><b>Intelligence-</b>18<br><b>Wisdom-</b>16<br><b>Charisma-</b>12<br><br><u>Alignment:</u><br><b>Chaotic Neutral</b> A chaotic neutral character follows his whims. He is an individualist first and last. He values his own liberty but doesn't strive to protect others' freedom. He avoids authority, resents restrictions, and challenges traditions. A chaotic neutral character does not intentionally disrupt organizations as part of a campaign of anarchy. To do so, he would have to be motivated either by good (and a desire to liberate others) or evil (and a desire to make those different from himself suffer). A chaotic neutral character may be unpredictable, but his behavior is not totally random. He is not as likely to jump off a bridge as to cross it. Chaotic neutral is the best alignment you can be because it represents true freedom from both society's restrictions and a do-gooder's zeal. However, chaotic neutral can be a dangerous alignment when it seeks to eliminate all authority, harmony, and order in society.<br><br><u>Race:</u><br><b>Half-Elves</b> have the curiosity and ambition for their human parent and the refined senses and love of nature of their elven parent, although they are outsiders among both cultures. To humans, half-elves are paler, fairer and smoother-skinned than their human parents, but their actual skin tones and other details vary just as human features do. Half-elves tend to have green, elven eyes. They live to about 180.<br><br><u>Class:</u><br><b>Wizards</b> are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard's strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.<br><br>Find out <a href='http://www.easydamus.com/character.html' target='mt'>What Kind of Dungeons and Dragons Character Would You Be?</a>, courtesy of Easydamus <a href='mailto:zybstrski@excite.com'>(e-mail)</a><br><br>
                Detailed Results:
                Alignment:
                Lawful Good ----- XXXXXXXXXXXX (12)
                Neutral Good ---- XXXXXXXXXXXXXXXX (16)
                Chaotic Good ---- XXXXXXXXXXXXXXXXXX (18)
                Lawful Neutral -- XXXXXXXXXXXXXXXXX (17)
                True Neutral ---- XXXXXXXXXXXXXXXXXXXXX (21)
                Chaotic Neutral - XXXXXXXXXXXXXXXXXXXXXXX (23)
                Lawful Evil ----- XXXXXXXXXXXX (12)
                Neutral Evil ---- XXXXXXXXXXXXXXXX (16)
                Chaotic Evil ---- XXXXXXXXXXXXXXXXXX (18)
                Law & Chaos:
                Law ----- XXXXX (5)
                Neutral - XXXXXXXXX (9)
                Chaos --- XXXXXXXXXXX (11)
                Good & Evil:
                Good ---- XXXXXXX (7)
                Neutral - XXXXXXXXXXXX (12)
                Evil ---- XXXXXXX (7)
                Race:
                Human ---- XXXXXXXXXXXXX (13)
                Dwarf ---- XXXXXX (6)
                Elf ------ XXXXXXXXXXXX (12)
                Gnome ---- XXXXXXXX (8)
                Halfling - XXXXXXXX (8)
                Half-Elf - XXXXXXXXXXXXXX (14)
                Half-Orc - XXXX (4)
                Class:
                Barbarian - XXXXXXXX (8)
                Bard ------ XXXXXXXXXXXXXX (14)
                Cleric ---- XXXXXXXXXX (10)
                Druid ----- XXXXXXXX (8)
                Fighter --- XXXXXXXX (8)
                Monk ------ XXXXXXXX (8)
                Paladin --- XXXXXX (6)
                Ranger ---- XXXXXX (6)
                Rogue ----- XXXXXXXX (8)
                Sorcerer -- XXXXXXXXXXXXXXXX (16)
                Wizard ---- XXXXXXXXXXXXXXXXXX (18)
                从Cleric Thief变成Wizard


                IP属地:山东8楼2017-06-02 00:36
                回复