补充:犯傻了一下 Carmen Red 是深红色。
Memories are found as you walk through the woods; there are a large number of them, marked by small objects that the girls take with them and by large objects which they interpret it some way (and the recollection of which is taken with them). Some of the memories include wild flowers, bullets, spray paint, a piano, a wrecked car, a TV and more. Not every girl can find each memory and even if they can find them, they don’t always react to them. (The game does helpfully inform you which sister reacts to that memory if the one you’re controlling doesn’t.)
When each girl collects a memory, she’ll say/think something about it. These little clips of text provide our clearest insight in to each of the girls, letting us learn about how they think and who they are. Robin, the youngest talks mostly about how she doesn’t understand adults. Scarlet, the oldest, has more concrete and practical thoughts. Ginger is a tomboy, Carmen is a fashionable party girl, Rose is something of a philosopher who pontificates on the soul, and Ruby has a darker, outsider mentality.
While creeping around in the woods, we learn more about them. Unlike the Wolf, the memories provide a fairly contextual amount of information about each girl. The Wolf, however, seems to represent something far more significant.
The Wolf appears for each girl in a different location within the woods. There’s the Cemetery, the Misty Lake, The Abandoned Theatre, the Abandoned Playground, the Campsite, and the Flower Field. Only Robin encounters an actual wolf, though, and in her case it’s something of an anthropomorphic werewolf than an actual wolf. In every case, however, the wolf is symbolic, of predators and of trauma. After encountering the wolf in each scenario, the girl is then found deposited outside the Grandmother’s house in the rain, collapsed on the ground. When she stands, she’ll only stumble forward slowly, often looking injured, worn out or distraught.
幼年的可怖情形是具象,随着年龄增长,“狼”变成了抽象的概念。